Assembly

Biological Assembly

Creates a biological assembly by applying rotation and translation matrices to individual chains in the structure. It is created on an individual molecule basis, if assembly instructions are detected when imported.

Inputs

Name Type Description Default
Geometry Geometry Any geometry to separate into chains and instance required
Rotation Float Amount to apply the rotation of the matrix 1.0
Translation Float Amount to apply the translation of the matrix 1.0
assembly_id Int Which biological assembly to create 1

Outputs

Name Type Description Default
Assembled Chain Instances Geometry required

Center Assembly

Move an instanced assembly to the world origin. Some structures are not centred on the world origin, so this node can reset them to the world origin for convenient rotation and translation and animation.

Inputs

Name Type Description Default
Assembly Instances Geometry The instances of an assembly, the result of MN_assembly required
Center Bool Whether to center the assembly True
Translation Vector Additional translation to apply to the centered assembly [0.0, 0.0, 0.0]

Outputs

Name Type Description Default
Assembly Instances Geometry The translated assembly required
Old Centre Vector The old centre point of the assembly [0.0, 0.0, 0.0]
Transform Vector Vector The transformation that was applied to the assembly [0.0, 0.0, 0.0]