The style to apply to the trajectory. Can be a GeometryNodeTree or a string identifying a predefined style (e.g., “spheres”, “sticks”, “ball_stick”). Default is “spheres”.
The coloring scheme to apply. Can be “common” (element-based coloring), “chain”, “residue”, or other supported schemes. If None, no coloring is applied. Default is “common”.
Apply the style only to atoms matching this selection. Can be: - A string referring to an existing boolean attribute on the trajectory - A AtomGroup object defining a selection criteria - None to apply to all atoms (default)
The material to apply to the styled atoms. Can be a Blender Material object, a string with a material name, or None to use default materials. Default is None.