Ensemble

Biological Assembly

Creates a biological assembly by applying rotation and translation matrices to individual chains in the structure. It is created on an individual molecule basis, if assembly instructions are detected when imported.

Caution

Style Spheres requires the material to be set again after the assembly node, as the material is currently lost when joining multiple point clouds.

Inputs

Name Type Description Default
Geometry Geometry Any geometry to separate into chains and instance required
Rotation Float Amount to apply the rotation of the matrix 1.0
Translation Float Amount to apply the translation of the matrix 1.0
assembly_id Int Which biological assembly to create 1

Outputs

Name Type Description Default
Assembled Chain Instances Geometry required

Center Assembly

Move an instanced assembly to the world origin. Some structures are not centred on the world origin, so this node can reset them to the world origin for convenient rotation and translation and animation.

Inputs

Name Type Description Default
Assembly Instances Geometry The instances of an assembly, the result of MN_assembly required
Center Bool Whether to center the assembly True
Translation Vector Additional translation to apply to the centered assembly [0.0, 0.0, 0.0]

Outputs

Name Type Description Default
Assembly Instances Geometry The translated assembly required
Old Centre Vector The old centre point of the assembly [0.0, 0.0, 0.0]
Transform Vector Vector The transformation that was applied to the assembly [0.0, 0.0, 0.0]

Instance

Instance the items of an ensemble onto the given points

Inputs

Name Type Description Default
Points Geometry required
Selection Bool Selection of atoms to apply this node to True
Instances Collection required
Fraction Float 1.0
As Points Bool True
Point Radius Float 0.1
Point Material Material MN Default

Outputs

Name Type Description Default
Instances Geometry required