Materials
Shader node groups for the pre-built materials
Outline Mask
Inputs
| Name | Type | Description |
|---|---|---|
| Threshold | Float |
|
| Thickness | Float |
Outputs
| Name | Type | Description |
|---|---|---|
| Outline | Float |
API Reference: nodes.shader.OutlineMask
Transparent Outline
Inputs
| Name | Type | Description |
|---|---|---|
| Alpha | Float |
Blend weight to use for mixing two shaders. At zero it uses the first shader entirely and at one the second shader |
| Menu | Menu |
|
| Outline Color | Color |
|
| Threshold | Float |
|
| Thickness | Float |
Outputs
| Name | Type | Description |
|---|---|---|
| Shader | Shader |
API Reference: nodes.shader.TransparentOutline