StyleBallAndStick
StyleBallAndStick(
quality=2,
sphere_geometry='Instance',
sphere_radius=0.3,
bond_split=False,
bond_radius=0.3,
bond_find=False,
bond_find_scale=1.0,
color_blur=False,
shade_smooth=True,
)Style class for Style Ball and Stick
Parameters
| Name | Type | Description | Default |
|---|---|---|---|
| quality | int | A lower value results in less geometry, with a higher value meaning better looking but more dense geometry | 2 |
| sphere_geometry | Any | Show spheres as a Point Cloud, Instances of a mesh Icosphere, or realised Mesh instances of an Icosphere. Point cloud is best for performance and should definitely be used if rendering in Cycles. | 'Instance' |
| sphere_radius | float | Scale the vdw_radii attribute before setting the radius for the spheres |
0.3 |
| bond_split | bool | Split apart double and triple bonds visually | False |
| bond_radius | float | Set the radius for the generated bonds in Angstroms | 0.3 |
| bond_find | bool | Find possible bonds for the selected atoms based on a distance search. Unselected atoms maintain any bonds they already have. Bonds that are found are all treated as single bonds | False |
| bond_find_scale | float | Scale the VDW radii of the atoms when searching for bonds | 1.0 |
| color_blur | bool | Interpolate between colors when enabled. When disabled the faces will take their color from their corresponding atom without interpolating | False |
| shade_smooth | bool | Apply smooth shading to the created geometry | True |