StyleBallAndStick

StyleBallAndStick(
    self,
    quality=2,
    sphere_geometry='Instance',
    sphere_radius=0.3,
    bond_split=False,
    bond_radius=0.3,
    bond_find=False,
    bond_find_scale=1.0,
    color_blur=False,
    shade_smooth=True,
)

Style class for Style Ball and Stick

Parameters

Name Type Description Default
quality int A lower value results in less geometry, with a higher value meaning better looking but more dense geometry 2
sphere_geometry Any Show spheres as a Point Cloud, Instances of a mesh Icosphere, or realised Mesh instances of an Icosphere. Point cloud is best for performance and should definitely be used if rendering in Cycles. 'Instance'
sphere_radius float Scale the vdw_radii attribute before setting the radius for the spheres 0.3
bond_split bool Split apart double and triple bonds visually False
bond_radius float Set the radius for the generated bonds in Angstroms 0.3
bond_find bool Find possible bonds for the selected atoms based on a distance search. Unselected atoms maintain any bonds they already have. Bonds that are found are all treated as single bonds False
bond_find_scale float Scale the VDW radii of the atoms when searching for bonds 1.0
color_blur bool Interpolate between colors when enabled. When disabled the faces will take their color from their corresponding atom without interpolating False
shade_smooth bool Apply smooth shading to the created geometry True