material.Squishy
material.Squishy(subsurface_scale=0.2, roughness=1.0, *, name=None)
A soft, subsurface-scattering material that makes molecules look jelly-like.
Parameters
| subsurface_scale |
float |
Scale of the subsurface scattering radius; larger values look softer. |
0.2 |
| roughness |
float |
Roughness of the surface. |
1.0 |
| name |
str |
Name for the created material datablock. Defaults to "Squishy". |
None |
Attributes
| material |
The underlying Blender material datablock. |
| tree |
The nodebpy tree builder for the material’s node tree. |
Methods
| node |
Add a Material node to the active GeometryNodeTree and set it to this material. |
node
Add a Material node to the active GeometryNodeTree and set it to this material.