material.Squishy

material.Squishy(subsurface_scale=0.2, roughness=1.0, *, name=None)

A soft, subsurface-scattering material that makes molecules look jelly-like.

Parameters

Name Type Description Default
subsurface_scale float Scale of the subsurface scattering radius; larger values look softer. 0.2
roughness float Roughness of the surface. 1.0
name str Name for the created material datablock. Defaults to "Squishy". None

Attributes

Name Description
material The underlying Blender material datablock.
tree The nodebpy tree builder for the material’s node tree.

Methods

Name Description
node Add a Material node to the active GeometryNodeTree and set it to this material.

node

material.Squishy.node()

Add a Material node to the active GeometryNodeTree and set it to this material.