StyleCartoon

StyleCartoon(
    self,
    quality=2,
    peptide_dssp=False,
    peptide_cylinders=False,
    peptide_arrows=True,
    peptide_rounded=False,
    peptide_thickness=0.6,
    peptide_width=2.2,
    peptide_loop_radius=0.3,
    peptide_smoothing=0.5,
    backbone_shape='Cylinder',
    nucleic_width=3.0,
    nucleic_thickness=1.0,
    nucleic_radius=2.0,
    base_shape='Rectangle',
    base_realize=False,
    color_blur=True,
    shade_smooth=True,
)

Style class for Style Cartoon

Parameters

Name Type Description Default
quality int A lower value results in less geometry, with a higher value meaning better looking but more dense geometry 2
peptide_dssp bool Use the DSSP algorithm to compute the sec_struct attribute False
peptide_cylinders bool Use cylinders for helices instead of ribbons False
peptide_arrows bool User arrows for sheets True
peptide_rounded bool Create rounded sheets and helices False
peptide_thickness float Thickness for the sheets and helices 0.6
peptide_width float Width for the sheets and helices 2.2
peptide_loop_radius float Radius of the loops for unstructure regions 0.3
peptide_smoothing float Smoothing to apply to sheets 0.5
backbone_shape Any Value for Backbone Shape 'Cylinder'
nucleic_width float Value for Nucleic Width 3.0
nucleic_thickness float Value for Nucleic Thickness 1.0
nucleic_radius float Value for Nucleic Radius 2.0
base_shape Any Value for Base Shape 'Rectangle'
base_realize bool Value for Base Realize False
color_blur bool Interpolate between colors when enabled. When disabled the faces will take their color from their corresponding atom without interpolating True
shade_smooth bool Apply smooth shading to the created geometry True